WE
ITSALIVE
A computer graphics studio specializing in virtual characters.
are
We create fundamentally
new content formats
at the intersection
of technology
and creativity
We help brands grow and capture consumers through avatars, CG, and animation.
misson
misson
Сoco
The first avatar
The studio was founded in 2020 when Vadim Belov and Kirill Peskov decided to create the first realistic avatar on the market.
Vadim Belov
CEO Itsalive
kirill peskov
CDO Itsalive
Today, we aim to revolutionize
the entertainment
industry with content
featuring virtual heroes.
Today, we aim to revolutionize the entertainment industry with content featuring virtual heroes.
Create an influencer beloved by millions. Or revive a historical figure whose face has not even been painted. Such are tasks for ITSALIVE.
Sberсat
Archimedes
team
Alexandra Shakhmatova
General Producer
Sofia Sivets
Head of Real Time
Yulia Bashkova
Producer
Ekaterina Okrugina
Character artist
Ekaterina Kislitskaya
UE Tech Lead
Alexander Kubor
Lighting Artist
Kirill Rodionov
Art Director
Georgy Stepanyan
Screenwriter
Vladimir Zheleznyakov
Compositing artist
Nikita Topalov
Head of UE dept
Angelika Larina
Technical Director
Alexey Pashevin
VFX Lead
Andrey Knyazev
Rigging artist
CREW MEMBER
+
43
Alexandra Shakhmatova
General Producer
Sofia Sivets
Head of Real Time
Yulia Bashkova
Producer
Ekaterina Okrugina
Character artist
Nikita Topalov
Head of UE dept
Ekaterina Kislitskaya
UE Tech Lead
Alexander Kubor
Lighting Artist
Kirill Rodionov
Art Director
Georgy Stepanyan
Screenwriter
Vladimir Zheleznyakov
Compositing artist
Angelika Larina
Technical Director
Alexey Pashevin
VFX Lead
Andrey Knyazev
Rigging artist
CREW MEMBERS
+
43
our works
our works
The first Full CG series for Young Adult audience in Russia
EVA
megafon
The first stream with the brand’s V-Tuber in Russia
em.vi
mvideo
The official mascot of the country's largest brand
Sberkot
Sber
ACHIEVMENTS
G8 «Best animated series»
2023
New East Tech Awards, Metatech
2021
2022
Jetlag + Pixelord weekly challenge
WE
SHARE
KNOWLEDGE
We launched an academy of computer graphics that unites current creative directions, from cinematics in Unreal Engine to producing your own studio.