
Sketch
The designer is developing a prototype of the future suit. Here the process is no different from the classic fashion industry.

Blueprints
The technologist lays out the sketch on bluepriints. Virtual seams are assigned along which the product will be assembled.

3D layout
A rough draft of a garment is created. We use a virtual fabric with a high density of mesh (Particle distance) to get a result indistinguishable from a photo.

Fabric Creation
We create high-resolution materials using scanning of real fabrics and procedural generation.We create high-resolution materials using real tissue scanning and procedural generation.

Drapery
At this stage, the folds and the behavior of free areas of the fabric are simulated.

Accessories
Key chains and fasteners modeled in 3d are added.

Seams
The most difficult stage is setting up small parts and polishing the model. The final product should not contain creases and other artifacts that give out graphics.
